The "World & Mosaic" scenery contains an all included package of new global textures with a new mosaic technique.
The normal resolution is 4.7 m per pixel. With the application of pixel-perfect mosaic series, the resolution is doubled.
For example, all roads / paths / buildings calculated and set exactly to the width of 4.7 m.
The result is a dense Photo Texture with a very high sharpness.
New in version 4 Download Scenery, FSX, FS2004, Flight Simulator
For remote display, all textures are provided with specially designed mipmaps.
They slide neatly over the horizon.
MipMaps is an anti- aliasing technique for textures.
It contributes significantly to the improvement of image quality and speed.
Especially on slower PC systems is to feel the better speed ( frame rate).
Download Scenery, FSX, FS2004, Flight Simulator
New world textures with sophisticated sharpness grid New light textures for the night flight
Forests, meadows with lightening mipmaps: horizon resolution
Steppes, deserts with reddish becoming mipmaps: desert climate
Mountains, glacier with lower contrast mipmaps: cold climate
Over 1700 sharpness raster textures for all seasons
Towns, villages with a great night atmosphere
Roads with new lantern lighting
Beam of motor vehicles.
About 2000 light textures for all seasons
The sharpness is supported by accurate placement of autogenous buildings and trees with the help of the program SDK Annotator from Microsoft.
Perfect fit the maximum possible 300 buildings and 600 trees per texture are set.
The arrangement is very dense and varied.
All types of buildings , such as tall buildings , townhouses , factories , gas stations, churches, etc. are arranged exactly.
New autogenous Annotator files (.agn) Autogenous setting of buildings and plants
Up to 300 buildings and 600 plants per Texture: High detail effect
Precise setting of the buildings on the demarcating land
Perfect setting the plants on forest land: deciduous forest.
Precise setting of palm trees and cacti: steppes and
Highways & road textures with visible vehicles
Varied buildings , such as houses, skyscrapers , factories,
=> gas stations, schools, swimming pools and churches
Different for all seasons and for all regions of the earth
There is a unique photo-realistic representation
Download Scenery, FSX, FS2004, Flight Simulator
It will be the default autogen textures replaced with new improved Airport & City textures, such as Hangers or skyscrapers.
The new textures awaken all your cities and airports throughout the world standard for new life.
New autogenous airport textures
Runway and taxiways with new details
Asphalt and concrete surfaces with 1024 px
Shelters, airport buildings and terminals
Airport roofs
Radar towers and VOR stations
Autogenous Grass textures
=> authentic atmosphere of the airport
Mipmaps for sharp remote display
Download Scenery, FSX, FS2004, Flight Simulator
New autogenous city textures
Over 600 autogenous building textures
High-resolution facades
Houses, skyscrapers , factories
Family hHouses
High resolution roofs
High Resolution Library building , such as:
=> schools, churches , power stations , water towers
The term "Texture" Mapping (about German design) refers to a method of 3D computer graphics.
It is used with two-dimensional images of three-dimensional surface models of the surfaces - the so-called "textures" equip.
Textures can be 3D objects appear more detailed and more realistic without the 3D buildings must be even refined.
By calculation friendly mipmap textures, the speed (frame rate) is significantly improved.
Especially on slower PC systems is to feel the better frame rate.
Download Scenery, FSX, FS2004, Flight Simulator.
New night - light - textures
Towns, villages with a great night atmosphere
Spectacular night lighting with light map textures
High-resolution window Lighting
Roads and highways with light cones of motor vehicles
New autogenous plant textures
49 plants make your simulator to a living world
Different for all seasons and for all regions of the earth
The program SDK Weather Theme by Microsoft new weather themes with complex clouds and air circulation are created.
With sophisticated alpha textures the clouds are simulated reality very good.
New weather themes , photo realistic clouds and sky structures
Cumulus , stratus and cirrus clouds
111 autogenous sky textures
Sunrise and sunset effects
Sun effects for 4 different seasons
Simulation of an ideal weathercyclon
8 AFS weather topics for the summer and winter time
Download Scenery, FSX, FS2004, Flight Simulator
The water textures, such as the oceans, are provided with mipmap textures, so that the remote representation becoming beautiful passes light in the horizon.
The calculation friendly mipmap textures improve the speed ( frame rate) significantly.
Especially on slower PC systems is to feel the higher frame rate.
New water effects and water textures
Oceans , seas, lakes
72 new very photo-realistic water textures
Widened breathtaking river Texture
Mirror effects of the water
=> sunshine, cloudy, twilight and night
Different water textures with blue and green colors